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New Skills and Changed Skills

Warrior

Attack

  • Bleeding (Lv. 75): Inflicts 200% damage plus an additional 150 damage as well as inflicting 1000 damage over 20 seconds. Does not miss/fail.
  • Hell Blade (Lv. 80): Inflicts 300% damage plus an additional 350 damage. Does not miss/fail.

Defense

  • Wool of Iron (Lv. 75): Multiplies defense by 3 for duration of 10 seconds. However, movement speed is decreased by 50%.
  • Iron Body (Lv. 80): [Passive] Defense is increased 40%. When a shield is not equipped, defense is increased 20%.

Passion

  • Berserker (Lv. 75): Increases attack by 20% but decreases defense by 300 points for a duration of 20 seconds.
  • HP Booster (Lv. 80): Regenerates HP without sitting.

Master

  • Axe Blade (Lv. 75): Inflicts 200% damage without miss/failure and inflicts an additional 1000 damage over time.
  • Shock Stun (Lv. 80): Inflicts 200% damage and causes a 3 second stun.

- Changed Skills for Warrior -

Passion

  • Outrage (Lv. 20): Damage taken reduces SP.
  • Frenzy (Lv. 50): Damage taken reduces SP.


Rogue

Archery

  • Blow Arrow (Lv. 72): Launch an arrow while moving to inflict 200% damage.
  • Blinding Strafe (Lv. 75): Launch an arrow that inflicts 400% damage and blinding the enemy. The blindness will decrease as time passes.
  • Power Shot (Lv. 80): Launch an arrow that deals a powerful blow.

Assassin

  • Blinding (Lv. 72): Inflicts 200% damage and blinds for 3 seconds. Blinding does not apply to monsters.
  • Beast Hiding (Lv. 75): Inflicts 100% damage and turns the player invisible for 3 seconds. Invisibility does not apply to monsters.
  • Critical Point (Lv. 80): Increases the probability of doing a critical attack. Does not apply to monsters.

Explore

  • Focused Mindset (Lv. 75): Will not miss/fail an attack for duration of 15 seconds (the name of this skill was created by me because the actual name doesn’t make sense).
  • Smoke Screen (Lv. 80): Explodes a smoke screen (smoke bomb) to create a screen of smoke, disabling the opponent from selecting a target.

Master

  • Source Marking (Lv. 75): Marks an opponent, disabling the opponent’s ability to become invisible.
  • Does not apply to monsters.
  • Weapon Cancellation (Lv. 80): Voids the stats of the enemies’ weapons. Does not apply to monsters.

- Changed Skills for Rogue -

Archery

  • Counter Strike (Lv. 52): Launches an arrow that deals a powerful blow.
  • Ice Arrow (Lv. 62): Inflicts 200% damage and has a chance to slow the opponent.
  • Lightning Arrow (Lv. 66): Inflicts 200% damage and stuns for a duration of 3 seconds.
  • Shadow Hunter (Lv. 60): Inflicts 300% damage with 100% accuracy.
  • Dark Pursuer (Lv. 70): Inflicts 350% damage with 100% accuracy.

Explore

  • Wild Advance (Lv. 70): Can instantly teleport/advance to any spot in a designated area.


Mage

Flame

  • Fire Staff (Lv. 72): Delivers a powerful blow with a staff. Adds additional Flame damage.
  • Armor of Flame (Lv. 75): Inflicts damage to those who attack, dealing constant fire damage.
  • Vampiric Fire (Lv. 80): Launches a fireball, lowering the enemy’s MP and absorbing HP.
  • Ignition (Lv. 80): Summons a fire meteorite upon its enemies.

Glacier

  • Ice Staff (Lv. 72): Delivers a powerful blow with a staff.
  • Armor of Ice (Lv. 75): Inflicts ice damage and slows those who attack.
  • Freezing Distance (Lv. 80): Launches ice crystals to instantly freeze enemies. The probability/chance of freezing the enemy is directly related to their health.

Lightning

  • Light Staff (Lv. 72): Delivers a powerful blow with a staff with a chance to stun.
  • Armor of Lightning (Lv. 75): Inflicts lightning damage and gives a chance to stun those who attack.
  • Blink (Lv. 80): Instantly moves/teleports 20 meters forward.

Master

  • Mana Shield (Lv. 72): When the Mana Shield is activated, 15% of the damage taken will be deducted from SP. The amount of SP deducted will be 4 times the 15% damage received.
  • Instantly Magic (Lv. 75): Cast a spell without refresh time (Double cast).
  • Minor Resist (Lv. 80): Decrease all enemies’ resistance in a certain area by 20%.

- Changed Skills for Mage -

Lightning

  • Light Shock (Lv. 62): Launches a blast of light, temporarily blinding the enemy.


Priest

Heal

  • Fast Recovery (Lv. 75): Heals all friendly units for 2500 HP, and heals an additional 3000 HP over duration of 20 seconds.
  • Fast restore (Lv. 80): Heals all party members for 6000 HP over duration of 20 seconds.

Aura

  • Massive binder (Lv. 72): All party members’ HP is increased by 2000.
  • Round Insensibility (Lv.74): Increases all party members’ defense by 300.
  • Insensibility Guard (Lv. 76): Increases all party members’ defense by 350
  • Superioris (Lv. 78): All party members’ HP increased by 2500.
  • Counter Curse (Lv. 80): Protects a friendly unit against curse spells for 10 seconds.

Holy Spirit

  • Superior Parasite (Lv. 75): Decreases enemies’ maximum HP by 30%. Does not work against unique monsters.
  • Discountis (Lv. 80): Decreases the enemies’ mana by 3820 in a specified area.

Master

  • Hellis (Lv. 72): Inflicts 250% damage and an additional 400 damage that disregards defense.
  • Curse Reflection (Lv. 75): Protects against curse spells for duration of 10 seconds and gives a chance to reflect the curse spell back to the caster.
  • Illusion Web (Lv. 80): Increases resistance against magic spells for duration of 20 seconds, reducing the damage received by magic spells by 30%.

- Changed Skills for Priest -

Basic Skills

  • Light Attack (Lv. 18): An attack with light magic.
  • Light counter (Lv. 24): An attack with light magic.
  • Critical Light (Lv. 33): An attack with light magic.

Heal

  • Healing (Lv. 9): Heals a friendly unit for 240HP.
  • Major Healing (Lv. 18): Heals a friendly unit for 360HP.
  • Great Healing (Lv. 27): Heals a friendly unit for 720HP.
  • Restore (Lv. 12): Heals a friendly unit for 400HP over duration of 20 seconds.
  • Major Restore (Lv. 21): Heals a friendly unit for 600HP over duration of 20 seconds.

Aura

  • Brave (Lv. 15): Increases all party members’ HP by 240.
  • Strong (Lv. 24): Increases all party members’ HP by 360.
  • Hardness (Lv. 33): Increases all party members’ HP by 720.