| Monthly Nation Point System |
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Currently, high level players can obtain a significant amount of national points due to strength and level. Now, chances will be offered to lower levels to obtain higher rankings. Points gained or lost by a player will now vary depending on the level of the player and the level of the opponent.
Gain and Loss Table
| |
1st Class |
2nd Class |
3rd Class |
4th Class |
5th Class |
6th Class |
7th Class |
| 1st Class |
50 |
45 |
40 |
35 |
30 |
25 |
20 |
| 2nd Class |
60 |
50 |
45 |
40 |
35 |
30 |
25 |
| 3rd Class |
70 |
60 |
50 |
45 |
40 |
35 |
30 |
| 4th Class |
80 |
70 |
60 |
50 |
45 |
40 |
35 |
| 5th Class |
90 |
80 |
70 |
60 |
50 |
45 |
40 |
| 6th Class |
100 |
90 |
80 |
70 |
60 |
50 |
45 |
| 7th Class |
110 |
100 |
90 |
80 |
70 |
60 |
50 |
The vertical columns show the amount of points gained for the player as the Victor and the horizontal rows show the amount of lost points as a defeated player.
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By killing a character with 0 national points, the Victor will receive 20 national points.
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In a Lunar War, you will receive the same number of points as you originally did, but lose only half of the points you lost in the original war.
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During a party, an additional 14% will be added on to the national points awarded.
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Contribution-to-Nation system is the same as the original.
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The list of nation point rankings will be extended as the following. The compensation due to the rank will remain the same.
The number of people in each rank before the expansion.
First Class: 1st place (1 person)
Second Class: 2nd-4th (3 people)
Third Class: 5th-9th (5 people)
Fourth Class: 10th-25th (16 people)
Fifth Class: 25th-50th (25 people)
Sixth Class: 51st-100th (50 people)
The number of people in each rank with the expansion
First Class: 1st place (1 person)
Second Class: 2nd-4th (3 people)
Third Class: 5th-10th (6 people)
Fourth Class: 11th-40th (30 people)
Fifth Class: 41st-100th (60 people)
Sixth Class: 101st-200th (100 people) |