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| Character Development |
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| It is important for players of Knight Online to understand what character development means in Carnac with respect to the early levels (1-30). As was stated at the beginning of this guide: |
| The early levels in Knight Online are important, as it is where you will learn skills, explore the world, learn the quest system, make friends, kill monsters, and develop abilities that will eventually be needed in PvP conflict. Revel in this time, and make the most of it as you travel along the path of knighthood and approach the fields of war. In this section of the guide, you will find important information on leveling and experience, stats, jobs, and skills. |
| Skills |
| Pressing “K” will bring up your character's skill window. You will earn skill points with every level after level 10 and can distribute them by clicking on the “P” next to the name of the skill you wish to increase. The more points spent on a skill, the more spells and abilities will be available under that skill tree. How you distribute your skill points is entirely up to you but DO NOT put any points into Leadership, Language, Politics, or Siege Weapon as they are not implemented in the game right now. It is further recommended that you choose only two of the three active skill trees to develop so that you can build a more powerful character. |
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| Jobs |
| Level 10 is an important milestone in your character's development. At level 10 you will be able to get your first “Job Change” from [Grand Merchant] Kaishan, granting you access to new skills and more advanced powers. After speaking with him, you will be able to distribute or redistribute “Skill Points” into three different categories of skills. |
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| Stats |
Every time your character gains a level, you earn points to spend on your character's attributes, allowing you to strengthen and customize your character. You may place the points as you choose; however, you should pay attention to the two statistics that are listed in blue text. Those are the two primary statistics for your character class.
STR: Strength determines physical attack/defense ability.
DEX: Dexterity affects dodging ability and ranged attack power.
HP: Health points measure a character's life force and ability to withstand damage.
INT: Intelligence affects the magic points available to a magician or priest.
MP: Magic power affects the damage a character's magical spells inflict.
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| Leveling & Experience |
| As you kill monsters and complete quests, you will earn experience points. When you earn enough experience, you will gain a level. With each level gain, your character will earn stat points that you will be able to distribute as you see fit. Also, with every level gain after your first job change at level 10, you will earn skill points that you will be able to distribute into your skill trees. You earn bonus experience points when partying with other players to kill monsters, so it is smart to travel and hunt in groups of friends. |
| A good strategy is to always try to be working on a quest, always be killing monsters, and whenever possible be doing so while in a group. You want to attack monsters that offer the greatest experience reward, while not being too tough in a fight. |

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